
Therefore, the PI system demo tends to be a little more formal, and extra preparation and setup are usually required. Typically the audience is broader for example, Customers or Portfolio representatives are more likely to attend this demo. This demo shows all the Features the ART has developed during the PI. The PI System Demo is the first part of the I&A, and it’s a little different from the regular system demos after every iteration.

A similar I&A event is held by Solution Trains. In this way, every ART improves every PI. The result is a set of improvement backlog items that go into the ART Backlog for the next PI Planning event. DetailsĪll ART stakeholders participate along with the Agile Teams in the I&A event. While opportunities to improve can and should occur continuously throughout the PI (e.g., Iteration Retrospectives), applying some structure, cadence, and synchronization helps ensure that there is also time set aside to identify improvements across multiple teams and Agile Release Trains. In addition, SAFe includes ‘relentless improvement’ as one of the four SAFe Core Values as well as a dimension of the Continuous Learning Culture core competency.
Ishikawa diagram kaizen how to#
The Agile Manifesto emphasizes the importance of continuous improvement through the following principle: “At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly.” Teams then reflect and identify improvement backlog items via a structured problem-solving workshop. When a process is not predictable (out of control), Fishbone can identify areas for continuous improvement by removing non-value added activities to create a more stable process.The Inspect and Adapt (I&A) is a significant event held at the end of each PI, where the current state of the Solution is demonstrated and evaluated. When a process is predictable (in control), the Fishbone diagram will assist in identifying continuous improvement opportunities for a better process.

Once the Fishbone is created, the team should decide: Review chart to ensure all known causes of variation are included.Continue to sub-divide all the causes for each branch until all causes are included. Decide on principle causes and show these as the major branches of the horizontal arrow. Brainstorm the causes that influence the effect – do this for all categories (branches).Agree on a problem statement (effect) and write it at the end of the horizontal arrow.Use it when the problem is complex and you are unsure of the most likely cause. Generally, there are 6 major branches (some header titles may be varied):
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This is a typical example of a Fishbone Diagram template. When problem-solving has gone stale and the team needs a fresh approach.When identifying possible causes for a problem.When a simple approach is needed to reduce the effect of a problem(s).

The importance of the FBD is that it uses visual power to highlight the problems and the relationship between problems and their potential sources. A Fishbone Diagram is a “Cause and Effect” diagram.
