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Mtg dredge
Mtg dredge








mtg dredge

Sideboard is a big WIP so ignore it entirely for now. Do not hesitate to pay life for lands because we drain 9+ life every game, so paying down to 10 regularly isn't much of a concern. Our high end curve tops out at 3 mana, everything above that we don't intend to ever cast, so we run as few lands as possible 15 + 4 Shatterskull Smashing. But it does help close out games and gives us plays if our hand runs dry. Kroxa, Titan of Death's Hunger good enough that it's hard not to play, but it is tangental to our primary gameplan: It doesn't come back for free, it doesn't enable anything else, and it empties our graveyard (which we don't want). Do not hesitate to discard this to our sifting package.ĭemonic Embrace is in here to sneak in 4 points of chip damage or occasionally to give your ox evasion and chunk opponents out for 8. Narcomoeba is literally uncastable, but helps fill out the chip damage you need to close out the game. Cards that come back from the graveyard, such as Narcomoeba and Prized Amalgam or cards that can be cast from the graveyard, such as Conflagrate, are the resources you will use to win the game. Creeping chills give you around 9-12 points of burn a game, so you're only looking for another 8-11 points of chip damage somewhere. Dredge is a combination of several graveyard resources in a single deck. Silversmote Ghoul is a body that comes back with Creeping Chill for free. Magics dredge mechanic is a powerful tool that lets you substitute your turns draw to add a card with dredge from your graveyard to your hand. Ox of Agonas is one of the best cards in the deck, but we only run 1 because you'll probably flip it into the grave where it is far better than in your hand. Because we run both an enchantment and a planeswalker hitting delerium is fairly easy.įaithless Looting and Cathartic Reunion let you turn lands, Narcomoeba s, and Silversmote Ghoul s into more gas. Witherbloom Command gives you 3, but also offers you additional reach in a drain 2, removal (that you can point at your own stitcher's supplier to mill more), and helps you fix for mana, you will virtually always pick mill 3 + another option.ĭragon's Rage Channeler : Regularly flips over 4+ cards a game in my experience, and 1 or 2 hits with this is often all you need in combination with our Creeping Chill s. Stitcher's Supplier, Grisly Salvage, and Ashiok, Dream Render, all give you 5+ cards flipped off your deck into your grave. Mulligan aggressively because narcomoeba, silversmote, creeping chill basically do not count as cards in your oppening hand, and having a 5 card hand without them is often better than a 7 card hand without turn one plays. No changes from innistrad surprisingly enough. Before that it was a phoenix hybrid deck.

mtg dredge

Finally after the most recent historic anthology and historic horizons I think the deck is in a fairly good place Dragon's Rage Channeller and Grisly salvage are some of the biggest new cards for the deck. I have been trying variations of this since historic came out.










Mtg dredge